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AUTOCHAT AutoChat allows you to store up to 24 pre-typed messages and send those messages to the Puzzle Pirate chat with a single click. It can be useful in many in-game situations. There are twenty letter buttons and four special buttons on the AutoChat panel.
Each button can hold one message up to 230 characters long. Clicking on a button will send the associated message to the Puzzle Pirates game. The four special buttons in the top part of the panel can have their labels customized. You can also include chat commands such as /emote, /shout, /officer, etc. See the Puzzle Pirates game documentation for more information about these commands. To set up your pre-written messages, click on the small helm button at the top right of the AutoChat panel, and the AutoChat setup window will open. To change the label of a special button, edit the left hand "Btn" column in the message set up panel. After you have finished entering your messages, click "Save" to close the window. To send an AutoChat message to the game, click on the corresponding button on the autoChat panel. You can also trigger messages from inside Puzzle Pirates by using the chat commands /aa - /tt for the A - T buttons, and /1 - /4 for the special buttons. Be careful when using auto-chat: QuarterMaster will first remove any text you have already typed into Puzzle Pirates before sending the message. This is Not A Good Thing if you are partway through typing a long speech and then decide to click your "Ahoy!" button. You can turn of chat buffer clearing in the program options if you prefer. Note however that QuarterMaster will always clear the chat buffer for auto-chat messages starting with the "/" prompt to ensure chat commands such as "/officer", and "/shout" are excuted correctly. |